Nordic forest rendered in Unreal Engine 4.
Environment made in Unreal Engine 4,Autodesk Remake, photoshop and zbrush.
All assets and materials are made of photogrammetry except the foliage wich are based of plane photos.
Made more or less as a test to see how far I could go with a photogrammetry pipeline, and how to make different usable meshes out of the scan data.
Camera used: nikkon d1200
80.lv article for more info: https://80.lv/articles/working-with-photogrammetry-in-ue4/