Oskar Edlund
Oskar Edlund
3D artist @ Machinegames
stockholm, Sweden

Summary

I am a 3D artist focused on asset creation for games. I am a very versatile artist, with a focus on hardsurface.
I always do my best to push the boundary’s and keep my skills and knowlage up to date.

Skills

Concept Art3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingTexturingPhotographyHigh-poly ModelingPhotogrammetryPBR TexturingTexture Bakingset dressing

Software proficiency

Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
TopoGun
TopoGun
xNormal
xNormal
Quixel Suite
Quixel Suite
CrazyBump
CrazyBump
Substance B2M
Substance B2M
Stingray
Stingray

Experience

  • Artist Intern at Arrowhead Game Studios
    stockholm, Sweden
    November 2014 - May 2015

    I worked mostly as a environment artist including job such as modeling, texturing,set dressing and lighting