Oskar Edlund
Oskar Edlund
3D artist intern @ Machinegames
stockholm, Sweden

Summary

I am a 3D artist focused on asset creation for games. I am a very versatile artist, with a focus on hardsurface.
I always do my best to push the boundary’s and keep my skills and knowlage up to date.

Skills

LightingConcept ArtHigh-poly ModelingLow-poly ModelingPhotogrammetryPhotographyHard Surface ModelingEnvironment Modelingset dressingTexture BakingPBR TexturingTexturingDigital Sculpting3D Modeling

Software proficiency

Substance B2M
Substance B2M
Substance Painter
Substance Painter
Unity
Unity
Stingray
Stingray
Unreal Engine
Unreal Engine
CrazyBump
CrazyBump
xNormal
xNormal
TopoGun
TopoGun
Quixel Suite
Quixel Suite
ZBrush
ZBrush
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop

Experience

  • Artist Intern at Arrowhead Game Studios
    stockholm, Sweden
    November 2014 - May 2015 (6 months)

    I worked mostly as a environment artist including job such as modeling, texturing,set dressing and lighting