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Oskar Edlund
Oskar Edlund
3D artist @ Machinegames
stockholm, Sweden

Summary

I am a 3D artist focused on asset creation for games. I am a very versatile artist, with a focus on hardsurface.
I always do my best to push the boundary’s and keep my skills and knowlage up to date.

Skills

Concept Art3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingTexturingPhotographyHigh-poly ModelingPhotogrammetryPBR TexturingTexture Bakingset dressing

Software proficiency

Modo
Modo
ZBrush
ZBrush
Substance Painter
Substance Painter
Maya
Maya
Marvelous Designer
Marvelous Designer
Mudbox
Mudbox
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
TopoGun
TopoGun
xNormal
xNormal
Quixel Suite
Quixel Suite
Stingray
Stingray
id tech
id tech

Experience

  • 3D artist at machinegames
    uppsala, Sweden
    October 2016 - Present

  • 3D artist at Arrowhead Game Studios
    stockholm, Sweden
    November 2014 - May 2015