This environment can be found in the Brother 1 map. Its the back Lobby of the Gestapo tower.
I took this environment from a rough blockout to final art together with Ayi Sanchez and George Mclay.
Doing stuff like modules, architerture and set dressing.
Special thanks to Fredrik Stertman and Karin Hagström for creating the original blockout and level design!
Shout outs to:
Axel Torvenius - Art Director
Myles Labmert - Lead environment artist, providing guidance and help trough out the whole project.
Ayi Sanches - Sr Environment artist
George Mc Clay - Environment artist
Per Tingström - Lighting artist
Fredrik Stertman - sr environment artist (before he quit)
Karin Hagström - sr environment artist (before she quit)
And the rest of the Dozer team!