I worked on the plaza togheter with Ayi Sanches. work included : architecture, modules, entrance gate, floor, debris, set dressing vertex paint and decaling.
specail thanks to Karing Hagström for the original blockout / level design of this area!
Shout outs to:
Axel Torvenius - Art Director
Myles Labmert - Lead environment artist, providing guidance and help trough out the whole project.
Ayi Sanches - Sr Environment artist
George Mc Clay - Environment artist
Per Tingström - Lighting artist
And the rest of the Machinegames / Arcane team!